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Main Menu
Background and UI art elements by me. Level by Maikel Marlow.
Host Connection Screen
Background and button UI art elements by me
Gameplay Screenshot
Playable character, weapon and UI art elements (except health, mana, experience and money) by me. Level by Maikel Marlow, enemy characters by Er Chih Li
Main Menu
Background and UI art elements by me. Level by Maikel Marlow.
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Power Struggle with Orbital
Major game assessment for my second year in my Advanced Dilpoma of Game Development (Art). Power Struggle is a Lane-Based Multiplayer Hack & Slash in which you have to survive waves of enemies longer than your opponent. Click the image below to go to the game's website.
Projects
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